Post by todd on Jun 9, 2009 23:30:50 GMT -5
Credit Jamieod
Cyber Survivor/Torneo de Cibernetico
The Cibernetico is a match which was created in Lucha Libre. It
features in Mexico every now and then but the only American promotion
that has held such a match is Chikara, a company that is heavily
inspired by the Lucha style. In reality, it is a long match. The
last time Chikara held a Cibernetico match, it lasted around 2 hours!
The Cibernetico (or Cyber Survivor in the GWF) is a unique version of the Survivor Series match. It is a multi-man tag match involving around 4-8 wrestlers, usually 8, on each team. However, there is an extra rule which
I shall put down below. Any feedback and/or suggestions will be welcomed.
Cyber Survivor Match
- Survivor Match rules.
- No one is allowed at ringside.
- Both teams must have an equal number of wrestlers (usually it is 8,
but you can decide how many if you want too. There must be at
least 4 wrestlers on a team).
- Elimintaions occur by pinfall, submission, DQ & countout.
- Before the match, both teams are given a 'batting order' for
their wrestlers. Each wrestler is given a number. Wrestlers must
tag according to their 'batting order'. When a wrestler tags out
he goes to the back of the line and waits to be taged in.
e.g. In a team with 4 wrestlers 1 tags 2, 2 tags 3, 3 tags 4,
4 tags 1.
Anyone who breaks the 'batting order' is disqualified and eliminated
from the match. This is to catch anyone from tagging out of order
(on purpose or even by accident). A helpful tip is to put the cards
in a stack so the next to be tagged will be on top of the stack.
- Tag rules still apply. Official Tag Teams roll a 6 or less,
Wrestlers on the same team tag in on 4 or less, etc.
- A wrestler must perform at least one offensive move before he
can tag out. The move still counts if it is countered or missed.
This is to prevent players from repeatedly tagging his wrestlers
in order to get a certain wrestler into the match without touching
the opponent.
- When a wrestler is eliminated, the next in line comes in. Both
teams roll a dice to determine who starts off with on Level 1
Offense (just as if it was the start of a match).
- Only one Pin Save can be used per tag. That means if a team
usesd a pin save, they cannot do another until their next wrestler
is tagged in.
Optional Rules
To help those who cannot keep track of the Fatigue Points of every
wrestler in the match. Here is an additional rule. It might make
the matches a bit longer though. The first paragraph is just an
explanation. The actual rule is in the second paragraph.
- To make sure that both teams do not break the 'batting order'
and to prevent any multi-man brawls from happening during the
match, GWF officials have put together a few safety guidelines.
Thanks to future (or should that be modern?) technology, the
teams are kept in their locker rooms or special dugouts with
monitors showing the match. Only two wrestlers on each team
are actually at ringside (one wrestling and one on the apron
ready to tag). When a wrestler is tagged out he is teleported
back to his locker room. The next wrestler in the 'batting
order' is teleported to the apron.
Due to the length it takes to be tagged back into the match along
with the time to sit down and take a long breather, each wrestler
that tags out can remove one fatigue point before they come back
into the match. This reperesents how the wrestler has rested and
recovered since he wa last in the ring.
- Lucha Libre tag rules can be in effect. If a wrestler is thrown
out of the ring roll a dice. If it is odd then the wrestler rolls
on the Ring chart. If it is even then it counts as the wrestler
tagging in his partner. The partner comes in and rolls on
Level 2 offense.
(This rule is added to keep the Lucha Libra spirit of the match.
This rule is optional. It might be helpful to those who do not
want to see their wrestlers get counted out or disqualified
every time they leave the ring.)
- There are two versions of the Cyber Survivor match.
1. Tag Team: The match goes on until all members of one team
is eliminated.
2. Tournament: The match goes on until there is only one WRESTLER
left. When one team is eliminated, the match continues with the
surviving members of the winning team battling it out. Tag Rules
and the 'batting order' are still in effect.
Cyber Survivor/Torneo de Cibernetico
The Cibernetico is a match which was created in Lucha Libre. It
features in Mexico every now and then but the only American promotion
that has held such a match is Chikara, a company that is heavily
inspired by the Lucha style. In reality, it is a long match. The
last time Chikara held a Cibernetico match, it lasted around 2 hours!
The Cibernetico (or Cyber Survivor in the GWF) is a unique version of the Survivor Series match. It is a multi-man tag match involving around 4-8 wrestlers, usually 8, on each team. However, there is an extra rule which
I shall put down below. Any feedback and/or suggestions will be welcomed.
Cyber Survivor Match
- Survivor Match rules.
- No one is allowed at ringside.
- Both teams must have an equal number of wrestlers (usually it is 8,
but you can decide how many if you want too. There must be at
least 4 wrestlers on a team).
- Elimintaions occur by pinfall, submission, DQ & countout.
- Before the match, both teams are given a 'batting order' for
their wrestlers. Each wrestler is given a number. Wrestlers must
tag according to their 'batting order'. When a wrestler tags out
he goes to the back of the line and waits to be taged in.
e.g. In a team with 4 wrestlers 1 tags 2, 2 tags 3, 3 tags 4,
4 tags 1.
Anyone who breaks the 'batting order' is disqualified and eliminated
from the match. This is to catch anyone from tagging out of order
(on purpose or even by accident). A helpful tip is to put the cards
in a stack so the next to be tagged will be on top of the stack.
- Tag rules still apply. Official Tag Teams roll a 6 or less,
Wrestlers on the same team tag in on 4 or less, etc.
- A wrestler must perform at least one offensive move before he
can tag out. The move still counts if it is countered or missed.
This is to prevent players from repeatedly tagging his wrestlers
in order to get a certain wrestler into the match without touching
the opponent.
- When a wrestler is eliminated, the next in line comes in. Both
teams roll a dice to determine who starts off with on Level 1
Offense (just as if it was the start of a match).
- Only one Pin Save can be used per tag. That means if a team
usesd a pin save, they cannot do another until their next wrestler
is tagged in.
Optional Rules
To help those who cannot keep track of the Fatigue Points of every
wrestler in the match. Here is an additional rule. It might make
the matches a bit longer though. The first paragraph is just an
explanation. The actual rule is in the second paragraph.
- To make sure that both teams do not break the 'batting order'
and to prevent any multi-man brawls from happening during the
match, GWF officials have put together a few safety guidelines.
Thanks to future (or should that be modern?) technology, the
teams are kept in their locker rooms or special dugouts with
monitors showing the match. Only two wrestlers on each team
are actually at ringside (one wrestling and one on the apron
ready to tag). When a wrestler is tagged out he is teleported
back to his locker room. The next wrestler in the 'batting
order' is teleported to the apron.
Due to the length it takes to be tagged back into the match along
with the time to sit down and take a long breather, each wrestler
that tags out can remove one fatigue point before they come back
into the match. This reperesents how the wrestler has rested and
recovered since he wa last in the ring.
- Lucha Libre tag rules can be in effect. If a wrestler is thrown
out of the ring roll a dice. If it is odd then the wrestler rolls
on the Ring chart. If it is even then it counts as the wrestler
tagging in his partner. The partner comes in and rolls on
Level 2 offense.
(This rule is added to keep the Lucha Libra spirit of the match.
This rule is optional. It might be helpful to those who do not
want to see their wrestlers get counted out or disqualified
every time they leave the ring.)
- There are two versions of the Cyber Survivor match.
1. Tag Team: The match goes on until all members of one team
is eliminated.
2. Tournament: The match goes on until there is only one WRESTLER
left. When one team is eliminated, the match continues with the
surviving members of the winning team battling it out. Tag Rules
and the 'batting order' are still in effect.